I’ve always been insecure about my ability to build creatively in sandbox games. I’ve had some middling success here and there in Minecraft, but I don’t vibe with the cube-y nature of it very well, and it doesn’t excite my creative juices. Generally, I find trying to create elaborate builds in most games to be headache-inducing, as it requires spacial-linear skills that I do not possess in the slightest. I mentioned recently on this blog that I started playing an indie game in early release called “Dinkum.” It’s made by one single creator named James, and it’s very quirky and enjoyable. It takes place on a small island in Australia. Once you have all of your townspeople moved in and have started making gold on the reg, the world’s your oyster. You can make anything you want. People have done crazy stuff, like building giant sports stadiums, swimming pools, race tracks, shopping malls, and shipyards that take up huge sections of the island.
Beautiful, Kristen!